Nice simple solution, I don't thought on it.
On complex meshes to make two loops may be very slow. but thank you
for your idea.



On 23 nov, 21:16, Kamil Hepner <[email protected]> wrote:
> Hi!
>
> You are unable to rewrite the polyAverage command because it doesn't exist
> in *.mel file. The best solution is to write own Plugin or pymel script,
> which will be do the polyAverage, in one axis.
> But there is also simple solution, but it's not exactly what you want, but
> you can try it:
>
> Let's say we have geometry named meshA:
> Duplicate meshA -> meshADup
> Do polyAverage on meshADup
> Take the translateX of every vertex on meshADub and apply it to the
> translationX of the same vertex on meshA.
>
> Cya!
>
> 2011/11/23 wilsimar <[email protected]>
>
>
>
>
>
>
>
> > hi. I need create a averagevertex only in one axis. Someone have some
> > tip, tutorial or code for share?
>
> > I have some ideas, but not I sure on how to implement and what is
> > better.
> >  . calling the maya polyaveragevertex command with two axis locked.
> > (how to lock individual vertex axis?)
> >  . finding the polyaveragevertex formula and reimplement it on single
> > axis. (where to find?)
>
> > If someone can help me.... thanks
>
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