Thank you so much Justin,

Works great pointing python variable to the interpreter :) Thanks!
So, my config file looks this way now:
{
    "Python": {
        "python": 'C:/Python26/python.exe',
        "pythonExtraPaths": ['C:/Program
Files/Autodesk/Maya2011/devkit/other/pymel/extras/completion/py']
    },
}

Pymel works too! Nice.


On Fri, Jul 6, 2012 at 5:36 PM, Justin Israel <[email protected]> wrote:
> Your python variable needs to point all the way to the interpreter and not 
> just the directory.
> Im pretty surprised that so many people had issues. I must have been lucky. 
> Though its strange that I have two home computers, a work computer, and a VM 
> that all didn't produce errors. Anyone want to come work on my machines? ;)
>
>
>
> On Jul 6, 2012, at 12:48 AM, Miguel González Viñé <[email protected]> wrote:
>
>> Are you on Windows Ollarin?
>> I can't get it to work on Windows. After a fresh install and follow
>> all the Justin steps, it doesn't work.
>> I've also edited the config file adding the next lines because the
>> file was empty :
>> {
>>    "Python": {
>>        "python": 'C:/Python26',
>>        "pythonExtraPaths": ['C:/Program
>> Files/Autodesk/Maya2011/devkit/other/pymel/extras/completion/py']
>>    },
>> }
>>
>> But it still doesn't work.
>>
>> Any ideas?
>>
>>
>> On Fri, Jul 6, 2012 at 5:46 AM, Ollarin <[email protected]> wrote:
>>> Ah. I just turned on the console and I get this error every time I try to
>>> use the autocompletion:
>>>
>>> "codeintel2.common.DatabaseError: cannot upgrade from db v2.0.24: no
>>> upgrader for this version". Though, I'm using the latest version of sublime.
>>> So I'm not sure what going on with that.
>>>
>>> When I try to upgrade packages it tells me there are no packages that need
>>> to be updated.
>>>
>>>
>>>
>>>
>>> On Thursday, 5 July 2012 23:14:28 UTC-4, Judah Baron wrote:
>>>>
>>>> I did an install and it is running, but it has a KeyError that is not
>>>> visible unless the console is visible. You might try opening the console to
>>>> see if there is any feedback.
>>>>
>>>> On Thu, Jul 5, 2012 at 5:55 PM, Justin Israel <[email protected]>
>>>> wrote:
>>>>>
>>>>> I just tested installing Sublime on an Ubuntu 64 VM image. It worked
>>>>> right away.
>>>>>
>>>>> 1. Start up sublime
>>>>> 2. Install Package control and restart
>>>>> 3. From Package Control, install SublmeCodeIntel and restart
>>>>> 4. Create:  test.py and save
>>>>> 5. type:  import sys  # hit enter
>>>>> 6. type:  sys.
>>>>>
>>>>> When I sit there and wait, at the bottom the status bar says to hang on
>>>>> while the indexes are built. After maybe 7 seconds, its done.
>>>>> Then I hit ctrl+j (or just retype sys.) and I get completion.
>>>>>
>>>>> No idea what could be wrong if its not working. These are unlicensed
>>>>> installs. I only have one license at work on my OSX 10.6.8 box.
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Jul 4, 2012 at 1:15 PM, Ollarin <[email protected]> wrote:
>>>>>>
>>>>>> Hey Justin,
>>>>>>
>>>>>> Hmm..I just reinstalled Sublime and followed your steps and I still
>>>>>> can't get it to work. The hotkey (ctrl+j) doesn't bring anything up. 
>>>>>> Infact,
>>>>>> it doesn't even bring it up automatically. :/
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wednesday, 4 July 2012 13:08:01 UTC-4, Justin Israel wrote:
>>>>>>>
>>>>>>> I just did a clean install to check the steps. Here is the easiest way
>>>>>>> from a fresh SublimeText2 install:
>>>>>>> (Note: When I refer to the "super" key on mac, the equiv on win/linux
>>>>>>> is the "ctrl" key)
>>>>>>>
>>>>>>> 1. Install the Package Manager to make subsequent installs easy, and it
>>>>>>> will keep them up to date:
>>>>>>>    a. Open up the Command Console: View -> Show Console
>>>>>>>    b. Paste this python snippet which will install Package Manager,
>>>>>>> from this link:
>>>>>>> http://wbond.net/sublime_packages/package_control/installation
>>>>>>>   c. Restart Sublime
>>>>>>>
>>>>>>> 2. Install SublimeCodeIntel
>>>>>>>    a. Open the command palette (super+shift+p on mac), and type
>>>>>>> "Install Package"; hit enter
>>>>>>>    b. Now search: CodeIntel; choose it and it will install.
>>>>>>>    c. Restart Sublime
>>>>>>>
>>>>>>> 3. Test CodeIntel: The first time you start using CodeIntel, it will
>>>>>>> need to build an index of your pythonpath to find everything.
>>>>>>>    a. open up a python script (something saved with a .py so sublime
>>>>>>> knows what language it is)
>>>>>>>    b. import sys
>>>>>>>    c. on a new line, start typing: sys.
>>>>>>>    d. after the period, hit the manual completion hotkey. on mac its
>>>>>>> super+j
>>>>>>>    e. You will see the status at the bottom telling you CodeIntel is
>>>>>>> scanning all your paths. When it is done, it will show the completion. 
>>>>>>> And
>>>>>>> now autocompletion will be working right away.
>>>>>>>
>>>>>>> Personally, I turn off autocompletion in the settings and just use the
>>>>>>> hotkey when I want completion. I don't like it constantly popping up for
>>>>>>> everything I type.
>>>>>>>
>>>>>>> With this working, you could proceed to add more paths to your config,
>>>>>>> as listed in my previous reply.
>>>>>>>
>>>>>>> let me know if this stats working for ya.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Jul 3, 2012, at 9:00 PM, Ollarin wrote:
>>>>>>>
>>>>>>> Hey Justin,
>>>>>>>
>>>>>>> I've been trying to set up SublimeCodeIntel but I can't get it to work,
>>>>>>> according to ST2 it's installed. I've added the paths to the config 
>>>>>>> file,
>>>>>>> though I don't get any auto completion. Even ctrl+shift+space doesn't 
>>>>>>> work
>>>>>>> for bringing up the code completion manually.
>>>>>>>
>>>>>>> Would you happen to know what might cause something like that?
>>>>>>>
>>>>>>>
>>>>>>> On Tuesday, 3 July 2012 14:10:36 UTC-4, Justin Israel wrote:
>>>>>>>>
>>>>>>>> For anyone that ends up using SublimeCodeIntel, I just got completion
>>>>>>>> working fine with the maya commands and api.
>>>>>>>>
>>>>>>>> (adjust paths for your platform)
>>>>>>>>
>>>>>>>> In your ~/.codeintel/config, add this path to your "pythonExtraPaths "
>>>>>>>> python entry:
>>>>>>>>
>>>>>>>> ...
>>>>>>>>    "Python": {
>>>>>>>>        "python": '/usr/local/bin/python',
>>>>>>>>        "pythonExtraPaths": [
>>>>>>>>            ...
>>>>>>>>
>>>>>>>> '/Applications/Autodesk/maya2012/devkit/devkit/other/pymel/extras/completion/py'
>>>>>>>>        ]
>>>>>>>>    }
>>>>>>>> ...
>>>>>>>>
>>>>>>>> The next time you do a completion, it will want to scan that location
>>>>>>>> which might take a few seconds the first time:
>>>>>>>>
>>>>>>>> import maya.OpenMaya as om
>>>>>>>> om.<completion>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jul 2, 2012 at 8:13 PM, Justin Israel <[email protected]>
>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Read up to my previous reply about installing CodeIntel, to get code
>>>>>>>>> completion for general python standard lib.
>>>>>>>>> I can't remember if it works for the maya commands module though.
>>>>>>>>> CodeIntel would have to be able to load the .so like Eclipse does, as
>>>>>>>>> opposed to how other completers just parse an AST from the source 
>>>>>>>>> files.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Jul 2, 2012, at 8:01 PM, "Kurian O.S" <[email protected]> wrote:
>>>>>>>>>
>>>>>>>>> code complete is working for anyone ? I tries some thing like
>>>>>>>>> os.path. but no compete window or do we need any plugin ? I am really
>>>>>>>>> looking for maya commands complete :)
>>>>>>>>>
>>>>>>>>> On Mon, Jul 2, 2012 at 7:34 PM, Justin Israel
>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>>
>>>>>>>>>> Unfortunately its not free. But its also not really expensive.
>>>>>>>>>>
>>>>>>>>>> I decided to throw something together today for being able to send
>>>>>>>>>> commands from SublimeText2 -> Maya:
>>>>>>>>>> https://github.com/justinfx/MayaSublime
>>>>>>>>>> Its a start, and works for the simple tests I have done so far.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> If someone ever decides to write a syntax file for MEL, I could
>>>>>>>>>> include that as well.
>>>>>>>>>>
>>>>>>>>>> On Mon, Jul 2, 2012 at 7:32 PM, Kurian O.S <[email protected]>
>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>> Is it free like scite ? because I saw a menu for "Enter License".
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Jul 2, 2012 at 3:00 PM, Justin Israel
>>>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>> @Jesse
>>>>>>>>>>>> SublimeCodeIntel - https://github.com/Kronuz/SublimeCodeIntel
>>>>>>>>>>>>
>>>>>>>>>>>> @PixelMucher
>>>>>>>>>>>> I don't think there is an existing plugin, from what I have
>>>>>>>>>>>> searched, but the editor allows for it by writing a python plugin:
>>>>>>>>>>>> http://www.sublimetext.com/docs/api-reference
>>>>>>>>>>>> You could make it something that fires on File Save, or an
>>>>>>>>>>>> application command that maybe binds to a hotkey for "Send To maya"
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Mon, Jul 2, 2012 at 2:32 PM, PixelMuncher
>>>>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>> Is there an easy way to connect to Maya so it can send commands?
>>>>>>>>>>>>> Thx.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> --
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>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> --:: Kurian ::--
>>>>>>>>>>>
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
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