Ah Drat,
If you'd be willing to share the code that'd be a fantastic leaping off point.
THough if you can't find it, no worries.

Thanks

On Wednesday, 26 June 2013 20:25:34 UTC-7, elrond79  wrote:
> Sadly, I know of no "easy" way to do this.
> 
> 
> I did come up with some code that would effectively do this, by tracing 
> connections, though... I can dig it up if you're interested. It ended up 
> being slightly more complicated than I thought it would be, because you end 
> up needing to track up the dag for some types of inputs and not for others, 
> depending on the "affects world space" property of attributes...
> 
> 
> 
> 
> On Tue, Jun 25, 2013 at 2:09 PM, dgovil <dhruv...@gmail.com> wrote:
> 
> Hi guys,
> 
> I'm wondering if someone knows of a way to do the following:
> 
> 
> 
> Given a selection of objects, check for each object if its' xform is affected 
> by any of the other objects in the selection. Preferably without tracing the 
> full path, connections and/or expressions that might be involved.
> 
> 
> 
> 
> Using Maya 2013 and above.
> 
> 
> 
> I tried looking through but couldn't see anything that fit the bill, but I'm 
> sure it must exist somewhere?
> 
> 
> 
> Thanks!
> 
> Dhruv
> 
> 
> 
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