Hi, I would like to create a dependency node ( or maybe I need another type of node ), but I don't know if what I want to do is possible.
The idea will be to have one input attribute ( an integer ), and depending on the value of that attribute object would get created in the scene, e.g the user specify 5 then 5 cubes would get created and if he changes the number that would update the number of cube in the scene. If it's possible how exactly would that work, as in the dependency node we "do something" depending on the output, but in my case I don't see what could be the output. Thanks -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/9658c202-5924-499c-a5f6-70b6491f6ccf%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.