Its a custom locator probably. You can write one in python or compile it in 
C++ with the Maya Api.

Check the FootprintLocator example in the Maya Devkit examples if you want 
to know how to make one.
J

On Friday, November 7, 2014 7:49:05 PM UTC+1, illunara wrote:
>
>
> <http://i0.wp.com/www.cgmeetup.net/home/wp-content/uploads/2014/10/Making-of-Big-Hero-6.jpg?resize=960%2C538>
> Hi everbody
> Just wander around internet and found this. Look so cool, i wonder how we 
> can draw those controller? Using OpenGL or OpenMaya already support it?
> Thanks
>

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/926846f2-c274-4917-8ff4-2acab9330bd1%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to