Thanks Eric, looking forward to it!

On 15 January 2016 at 17:56, Eric Thivierge <[email protected]> wrote:

> Hey Marcus,
>
> Yes those videos will be coming. I know this has been something many
> people have been waiting for. Examples and more tutorial videos are on my
> plate for the weekend / next week.Stay tuned and I'll post updates of the
> videos to this thread.
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
> On Fri, Jan 15, 2016 at 12:43 PM, Marcus Ottosson <[email protected]>
> wrote:
>
>> I wish there was some way to see what this thing can actually do.
>>
>> I get that it's awesome, it looks like a lot of solid good work and I now
>> know how to install it and connect things together in the GUI thanks to the
>> videos, but I haven't seen an example of what it actually *does*. Is there
>> a video somewhere I'm simply not seeing?
>>
>> A final product would do, a rig of any kind, so I know in which ballpark
>> I would end up if I were to actually invest time in learning Fabric and
>> then learning Kraken and if that is a ballpack I'm interested in getting to.
>>
>> On 15 January 2016 at 17:30, Eric Thivierge <[email protected]> wrote:
>>
>>> Hello everyone,
>>>
>>> I'm excited to announce that we have released version 1.1.0 of the
>>> Kraken Rigging Framework. This is our second release which mainly focused
>>> on UI / UX work and also updating the system to work with Fabric Engine 2.0
>>> and higher.
>>>
>>> Kraken is a cross-platform Rigging Framework that provides a flexible,
>>> customizable and extendable framework. Kraken leverages Fabric Engine’s
>>> Splice / Canvas API to maintain consistent evaluation of solvers and
>>> deformers. Kraken’s abstracted Python graph provides a layer where complex
>>> rigs are defined, with which DCC plug-ins translate into DCC specific build
>>> instructions then scene elements are output.
>>>
>>>
>>> Download here:
>>> http://fabric-engine.github.io/Kraken/#download
>>>
>>> Installation Tutorial:
>>> https://vimeo.com/151921771
>>>
>>> Release notes here:
>>>
>>> http://kraken-rigging-framework.readthedocs.org/en/1.1.0/release_notes.html#version-1-1-0
>>>
>>>
>>> With the update to use Fabric 2.0, users are now able to construct
>>> solvers using the Canvas interface. Users who are familiar with Softimage's
>>> ICE interface should feel at home using Canvas for creating solvers using a
>>> nodal interface. Those solvers can then be exported as presets and be added
>>> to Kraken's Python based rig components. We still support solvers written
>>> in Fabric Engine's scripting language KL, too. You now get the best of both
>>> worlds.
>>>
>>> We're eager to expand the community and encourage people do give it a
>>> spin and provide feedback. We've gotten some great feedback recently and
>>> the great folks over at Oculus Story Studio have had significant interest
>>> and have already contributed back to the project. Looking forward to others
>>> joining the community.
>>>
>>> You can also read a bit more about what we've been working on and where
>>> we are heading in the preview blog post we wrote up last week here:
>>> http://fabricengine.com/kraken-1-1-update/
>>>
>>>
>>> Visit the Kraken web site and forum at the following links:
>>> http://fabric-engine.github.io/Kraken
>>>
>>> http://forums.fabricengine.com/categories/kraken
>>>
>>>
>>> Thanks!
>>>
>>> --------------------------------------------
>>> Eric Thivierge
>>> http://www.ethivierge.com
>>>
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>>
>>
>> --
>> *Marcus Ottosson*
>> [email protected]
>>
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-- 
*Marcus Ottosson*
[email protected]

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