Couldn't Atom be a good animation format? Don't use it much myself, but it was 
meant for exactly this right? Or is it Maya only?

Also I'd have to say that Kraken is definitely lacking the "show-off" that 
raises people's confidence that this is the tool for their job. Example given, 
I have no clue how much production ready it is and to what extent it's already 
being used or even relied on by animation/rigging teams.

I'm also very interested in seein/knowing what particular benefits those 
productions gained from it. Maybe even those benefits over other scripted rig 
builders that were in use. (E.g. speed of rigs?)

Anyway, I'm welcoming this a lot and I'll definitely start using this in 
production once I have a good biped/character rig testec with components that I 
feel I can rely on.

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