It's possible to work with projection --> https://vimeo.com/59896276.
I prefere to make node for that but it's possible to build in nodal.

with point on mesh/surface you have your plane projection oriented from 
normal.
with all intersection it's possible to calculate the reel pivot of your 
vehicul. And for more fun adapte with dynamics system for suspension 
(particle, jiggle, etc)

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