Right on, credit :) FYI, I figured out you can use cpickle.dumps to embed arbitrary python data straight into the value of fileInfo, allowing you to query it outside of Maya, powerful.
However, on large files (200+megs) it can still take a good 20 seconds to parse. I may end up just storing all this data to a folder on a server for easy/fast lookup, but it was still a fun exercise. Thanks for the help everyone. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/563ef7ef-a5a4-4007-aa2d-f978cf569aff%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
