Lol , you're gonna have to be clearer than that, still don't understand what you're trying to do friend ,maybe compare the vtx positions of the input and output ? cache the output and do it then ? I feel like you want to access the output node itself , and I don't think it's recommended to be that savage bro, just sayin' , your example code seem like a basic template for deformer implementation , it doesn't say alot idk ;
-- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/667b7502-2e78-42f0-8863-00fc154f9e49%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
