Hello, 

I'm trying to compile some of my plugins for maya 2017, and am facing an error 
I don't understand.
While everything seems to work fine on 2015, when I try to load my plugin in 
2017, I got this error : 
Symbol not found: __ZN15MPxDeformerNode10outputGeomE

I have no idea what that means, did something change between 2017 and 2015 ?
Anyone have an idea of where this comes from and how to fix it ?

Many thanks !


complete log : 
# Error: Unable to dynamically load : /path/to/my/deformer.bundle
dlopen(/path/to/my/deformer.bundle, 1): Symbol not found: 
__ZN15MPxDeformerNode10outputGeomE
  Referenced from: /path/to/my/deformer.bundle
  Expected in: 
/Applications/Autodesk/maya2017/Maya.app/Contents/MacOS/libOpenMayaAnim.dylib
 in /path/to/my/deformer.bundle # 
# Error: dlopen(/path/to/my/deformer.bundle, 1): Symbol not found: 
__ZN15MPxDeformerNode10outputGeomE
  Referenced from: /path/to/my/deformer.bundle
  Expected in: 
/Applications/Autodesk/maya2017/Maya.app/Contents/MacOS/libOpenMayaAnim.dylib
 in /path/to/my/deformer.bundle (nameOfMyDeformer) #

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