Hello, I'm trying to compile some of my plugins for maya 2017, and am facing an error I don't understand. While everything seems to work fine on 2015, when I try to load my plugin in 2017, I got this error : Symbol not found: __ZN15MPxDeformerNode10outputGeomE
I have no idea what that means, did something change between 2017 and 2015 ? Anyone have an idea of where this comes from and how to fix it ? Many thanks ! complete log : # Error: Unable to dynamically load : /path/to/my/deformer.bundle dlopen(/path/to/my/deformer.bundle, 1): Symbol not found: __ZN15MPxDeformerNode10outputGeomE Referenced from: /path/to/my/deformer.bundle Expected in: /Applications/Autodesk/maya2017/Maya.app/Contents/MacOS/libOpenMayaAnim.dylib in /path/to/my/deformer.bundle # # Error: dlopen(/path/to/my/deformer.bundle, 1): Symbol not found: __ZN15MPxDeformerNode10outputGeomE Referenced from: /path/to/my/deformer.bundle Expected in: /Applications/Autodesk/maya2017/Maya.app/Contents/MacOS/libOpenMayaAnim.dylib in /path/to/my/deformer.bundle (nameOfMyDeformer) # -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/751f0562-7236-444f-a0f0-d49d00406619%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
