Hi,
im trying to compile openvdb 5.1 in windows 10 with visual studio 2012 for
maya 2017 and all the dependency libraries like openexr, ilmbase, zlib,
etc. Im following some instructions from website after a quick google
search but since there are so many intermediate steps this is exceeding me.
I have no prior experience with make files.

So far, i think i have been able to compile separately boost, ilmbase,tbb,
zlib and openxr and now im stuck with the configuration of the make file of
openvdb setting the environment which is specific to my machine.

A binary already compiled version would be helpful but i would prefer to
learn how to compile this by myself.

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