Hi, im trying to compile openvdb 5.1 in windows 10 with visual studio 2012 for maya 2017 and all the dependency libraries like openexr, ilmbase, zlib, etc. Im following some instructions from website after a quick google search but since there are so many intermediate steps this is exceeding me. I have no prior experience with make files.
So far, i think i have been able to compile separately boost, ilmbase,tbb, zlib and openxr and now im stuck with the configuration of the make file of openvdb setting the environment which is specific to my machine. A binary already compiled version would be helpful but i would prefer to learn how to compile this by myself. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CANOg8wXBBSJk0hWriwm3-n0Mr8cxDm3T6qE4_BuUVZVGas4wnQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.