What are some of the capabilities you're looking to expand upon?  Is there 
a specific area of your code that you'd want to be investigated for 
stability/improvements or any specific issues you ran into during 
development?  Is there a github page for it?

On Saturday, May 26, 2018 at 7:21:52 AM UTC-4, [email protected] wrote:
>
> I developed this as a tool to quickly create whiteboxes for real-life 
> objects using primitives, unit conversion, and .csv's to speed up the 
> creative process, based on a class assignment to replicate the floor of the 
> building including each unique item therein in Unreal Engine 4. Since that 
> assignment, I have been looking to improve the usability and capabilities 
> of this python tool. I was hoping to gain some critique on what needs to be 
> done to achieve this. 
>
> the tool, WB_Make, can be found here: 
> https://www.highend3d.com/maya/script/wb_make-for-maya

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