I have a rig with 100+ controllers (some of them are animated etc), without opening up Graph Editor, in programming terms, how can I determine if x number of controllers need to be applied with 'Euler Curve'?
Is there a way that I can check without blindly using `cmds.filterCurve` towards all rig controllers? I had like to print out the list of 'affected' curves and show it to Users so that they can look into those curves to take a second look at them... -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/aa2469df-c0a0-4acc-9368-670cfc996899%40googlegroups.com.