Hi, All. I have been struggling to get things working with pygame. From trawling through newsgroups, repositories, and various other places, I have not found any conclusive method of getting pygame up and running on the WinCE platform. I think half of the problem is that I am unsure about the entire structure of pygame, and which parts need to be tweaked to get things working. So far, I have grasped the following:
- I have the latest pygame source files - I have or can probably get a working SDL.dll, which is vital to pygame either by downloading someone else's effort or cross-compiling my own from the libSDL sources (I realise that SDL_ttf, mixer, image and others are also useful, but I was just aiming to get the core working first) - distutils seems to be required to install pygame, but is not available for WinCE Problems I have not been able to solve yet / would greatly appreciate input & comments on: - is there already a way to get distutils working with PythonCE? If so, where can it be found? If not, then: - what exactly does distutils do? I need to know this so that workarounds/manual tests can be done to try and achieve the same results either by tweaking the existing code or writing some alternate code to do this job - after all, if distutils simply copies all the files in the correct file structure, then this can be done manually (at least initially to get things running). - are there any registry entries that need to be made, or does PythonCE automatically recognise that a new site-package is present and do all the necessary? I apologise if I am repeating any issues which have already been addressed (please point me in the right direction). I would be interested to hear from anyone who has succeeded/failed on this. I think pygame is a fantastic tool, and would love to get it working with PythonCE. Adam.
_______________________________________________ PythonCE mailing list PythonCE@python.org http://mail.python.org/mailman/listinfo/pythonce