Actually I am working in: 
Maya 8.5(http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635643) 
and Next Limits Real Flow 4(http://www.nextlimit.com/nlscript/)
My interest is in accessing the Python scripting functionality within these 
and 
other applications. I am new to Python and programming. I need all the help I
can get.

Victor Merritt

From: Daniel Lord <[EMAIL PROTECTED]>
Date: 2007/07/10 Tue AM 10:35:36 CDT
To: has <[EMAIL PROTECTED]>, Victor Merritt <[EMAIL PROTECTED]>
Cc: pythonmac-sig@python.org
Subject: Re: [Pythonmac-SIG] Mac oriented Python book (was: no subject)

I am guessing that Victor is either interested in scripting Blender  
or Modo since those are the only higher-end 3D graphics modeling and  
rendering packages I know of that support Python scripting.
I am ruling out Poser and Shade.

The issue with those packages is that they use an embedded  
interpreter so standalone aspects of Python (PyObjC, py2app,  
wxPython) are useless in that context as far I have been able to  
determine.
I use Modo but have only tinkered with using Python with it.

On Jul 10, 2007, at 7:53, has wrote:

> Victor Merritt wrote:
>
>> I am an Visual Effects artist in need of a good Mac oriented Python
>> book.
>> I have been reading the online materials, but I don't always have
>> the time
>> to sit in front of a computer, thus my need for a good Mac focused
>> Python Book.
>> Any suggestions would be very helpful.
>
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