I've just stumbled across the Python-Ogre project (http://www.pythonogre.com/
). It looks fantastic, but the only binary is for Windows. That
seems a little silly for a set of cross-platform-language bindings to
a cross-platform library. :)
There are older build instructions for Mac OS X available, as well as
Linux (and pretty much anything that works on Linux can be made to
work on OS X). And of course OS X has high-quality OpenGL drivers
built in, and a great uniformity of hardware and OS configurations
compared to Linux or Windows. So it ought to be fairly easy to keep
this running well on the Mac, enabling great Python 3D game
development that's truly cross-platform.
But I don't know if I can do all that myself... is anyone else here
interested in this? Perhaps we could share the maintenance.
Best,
- Joe
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