Thank you all for your attention to this matter. I should clarify- My apps are used in intense live animation production applications.
Having an app the runs like an app, can be executed from the dock and in all aspects seems like a real Mac- app, for me, makes it possible to experiment with new models of media production. This is my stock-and-trade. While --I --can run the app as a python script and deal with the strange python menu that shows up. Not everyone can. In the heat of production having an bundled app w/ icons &c., makes our situation much less stressful and much less prone to error. So,...py2app. It looks like an app, smells like app and, most importantly acts like an app. It may be a small quality in an app. but it is a very important quality in an app for what I do. Adding insult to injury, I am constantly in development. So ... I am never ready to commit (no pun intended). I need to fix things at a crucial moment. I need to add a featur that no one anticipated. I can't be rigid and orthodox here py2app is 99.9 percent exactly what I need. It it excellent and has been a terrific help to me a and to the the community. I just got lost and frustrated in the morass of development. Using Apple's installed python means one less install and, one less opportunity for problem. It is probably shortsighted. Given everything, installing a python.org version of python might make things more consistent and easier. thans again -- m On Jan 24, 2011, at 11:55 AM, Christopher Barker wrote: > On 1/24/11 6:10 AM, michael ferraro wrote: >> it wont deploy without an installer but at least it runs! > > I suppose so -- but what's the point? If you want to have a program run only > with a python install like yours, you don't need py2app... > > It's still unclear to me what py2app is expected to be able to do with > Apple's Python. but in practice, we generally use it with the python.org > installer, as that gets you a fully independent app bundle. > > In theory, you can build an app this way on 10.6, and it can run on 10.3.9 > and above. > > In practice, all your user-installed packages have to be built for 10.3.9 and > above, too, and that is a bit tricky. However, most folks building binaries > are trying to support that, so it certainly can work. > > I don't know bout QT, though -- I don't use it. > > If you want to continue with Apple's python, you might try: > > 1) adding the extra stuff in as required packages in your setup.py > > or > > 2) writing some post-flight code into your setup.py that copies what you need > into the app bundle --it's just a well-structured directory, after all. > > good luck! > > -Chris > > > > -- > Christopher Barker, Ph.D. > Oceanographer > > Emergency Response Division > NOAA/NOS/OR&R (206) 526-6959 voice > 7600 Sand Point Way NE (206) 526-6329 fax > Seattle, WA 98115 (206) 526-6317 main reception > > chris.bar...@noaa.gov > _______________________________________________ > Pythonmac-SIG maillist - Pythonmac-SIG@python.org > http://mail.python.org/mailman/listinfo/pythonmac-sig > unsubscribe: http://mail.python.org/mailman/options/Pythonmac-SIG > _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig unsubscribe: http://mail.python.org/mailman/options/Pythonmac-SIG