> I think Miguels patch is quite useful. It makes it possible to use > native Windows controls and Windows API calls to display a nice GUI for > Qemu, without adding much code to Qemu itself. Actually I've been > working on something similar for XFree (with XEmbed) to embed Qemu into > a GUI written with Perl and GTK :) (it partially works already, but > focusing and mouse grabbing doesn't work quite well yet). Btw. I > remember at least two people working on this XEmbed thing as well. > IMHO adding a GUI built with SDL would be much more difficult than using > native GUI toolkits. And doesn't the Cocoa patch aim at a native MacOsX > GUI in the end?
All of these are very useful patches indeed. But there's at least 4 gui toolkit available for SDL, which could ensure: - a single developpement and a uniform look - no need for a bigger space on screen (the controls could be like OSD) - independent of hw/os architecture (the original aim somehow of qemu?) I agree this is poking inside qemu itself, which can be considered "a bad thing" (tm). I'm looking at the 4 gui toolkits I mentionned. - http://www.paragui.org/ - http://guichan.sourceforge.net/ - http://agar.csoft.org/index.html.en - http://aedgui.sourceforge.net/ Let's open the discussion in a separate thread. Christian _______________________________________________ Qemu-devel mailing list Qemu-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/qemu-devel