> I think Miguels patch is quite useful. It makes it possible to use
> native Windows controls and Windows API calls to display a nice GUI for
> Qemu, without adding much code to Qemu itself. Actually I've been
> working on something similar for XFree (with XEmbed) to embed Qemu into
> a GUI written with Perl and GTK :) (it partially works already, but
> focusing and mouse grabbing doesn't work quite well yet). Btw. I
> remember at least two people working on this XEmbed thing as well.
> IMHO adding a GUI built with SDL would be much more difficult than using
> native GUI toolkits. And doesn't the Cocoa patch aim at a native MacOsX
> GUI in the end?

All of these are very useful patches indeed. But there's at least 4 gui toolkit
available for SDL, which could ensure:

- a single developpement and a uniform look
- no need for a bigger space on screen (the controls could be like OSD)
- independent of hw/os architecture (the original aim somehow of qemu?)

I agree this is poking inside qemu itself, which can be considered
"a bad thing" (tm). I'm looking at the 4 gui toolkits I mentionned.

- http://www.paragui.org/
- http://guichan.sourceforge.net/
- http://agar.csoft.org/index.html.en
- http://aedgui.sourceforge.net/

Let's open the discussion in a separate thread.

Christian


_______________________________________________
Qemu-devel mailing list
Qemu-devel@nongnu.org
http://lists.nongnu.org/mailman/listinfo/qemu-devel

Reply via email to