On Sat, 13 Jul 2024 at 17:04, SamJakob <m...@samjakob.com> wrote: > > It is common practice when implementing double-buffering > on VideoCore to do so by multiplying the height of the > virtual buffer by the number of virtual screens desired > (i.e., two - in the case of double-bufferring). > > At present, this won't work in QEMU because the logic in > fb_use_offsets require that both the virtual width and > height exceed their physical counterparts. > > This appears to be unintentional/a typo and indeed the > comment states; "Experimentally, the hardware seems to > do this only if the viewport size is larger than the > physical screen". The viewport/virtual size would be > larger than the physical size if either virtual dimension > were larger than their physical counterparts and not > necessarily both. > > Signed-off-by: SamJakob <m...@samjakob.com>
Thanks for this bugfix; I've applied it to my target-arm.next queue and it should get upstream within a week or so. -- PMM