Thank you!

My apologies for the duplicates and alignment - it’s my first time using a 
mailing list!

> On Jul 16, 2024, at 3:44 PM, Peter Maydell <peter.mayd...@linaro.org> wrote:
> 
> On Tue, 16 Jul 2024 at 15:37, Philippe Mathieu-Daudé <phi...@linaro.org> 
> wrote:
>> 
>>> On 16/7/24 12:35, Peter Maydell wrote:
>>> On Sat, 13 Jul 2024 at 17:04, SamJakob <m...@samjakob.com> wrote:
>>>> 
>>>>         It is common practice when implementing double-buffering
>>>>         on VideoCore to do so by multiplying the height of the
>>>>         virtual buffer by the number of virtual screens desired
>>>>         (i.e., two - in the case of double-bufferring).
>>>> 
>>>>         At present, this won't work in QEMU because the logic in
>>>>         fb_use_offsets require that both the virtual width and
>>>>         height exceed their physical counterparts.
>>>> 
>>>>         This appears to be unintentional/a typo and indeed the
>>>>         comment states; "Experimentally, the hardware seems to
>>>>         do this only if the viewport size is larger than the
>>>>         physical screen". The viewport/virtual size would be
>>>>         larger than the physical size if either virtual dimension
>>>>         were larger than their physical counterparts and not
>>>>         necessarily both.
>>>> 
>>>> Signed-off-by: SamJakob <m...@samjakob.com>
>>> 
>>> Thanks for this bugfix; I've applied it to my target-arm.next
>>> queue and it should get upstream within a week or so.
>> 
>> Since I'm seeing 2 times the same patch, adding R-b again on
>> this one:
>> 
>> Reviewed-by: Philippe Mathieu-Daudé <phi...@linaro.org>
>> 
>> (BTW Peter the commit description is mis-aligned, if you
>> don't mind, correcting it while applying would be appreciated!)
> 
> Yep, I already picked up your r-by and rewrapped the commit
> message.
> 
> -- PMM

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