Hi On Mon, Dec 1, 2025 at 5:20 PM BALATON Zoltan <[email protected]> wrote:
> On Mon, 1 Dec 2025, [email protected] wrote: > > From: Marc-André Lureau <[email protected]> > > > > This will allow to use QOM and the dynamic object module loading. > > > > Signed-off-by: Marc-André Lureau <[email protected]> > > --- > > audio/audio_int.h | 2 ++ > > audio/alsaaudio.c | 39 +++++++++++++++++++++++++++++++++++++++ > > audio/dbusaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/dsoundaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/jackaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/noaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/ossaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/paaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/pwaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/sdlaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/sndioaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/spiceaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/wavaudio.c | 36 ++++++++++++++++++++++++++++++++++++ > > audio/coreaudio.m | 36 ++++++++++++++++++++++++++++++++++++ > > 14 files changed, 473 insertions(+) > > This patch is entirely QOM boiler plate... Are the empty functions really > needed? Could this use OBJECT_DECLARE_SIMPLE_TYPE instead to cut this > down? > Right, I did this patch systematically, and to provide placeholders for the later patches. But I can now simplify it. thanks > > Regards, > BALATON Zoltan
