Hi

On Mon, Dec 1, 2025 at 5:20 PM BALATON Zoltan <[email protected]> wrote:

> On Mon, 1 Dec 2025, [email protected] wrote:
> > From: Marc-André Lureau <[email protected]>
> >
> > This will allow to use QOM and the dynamic object module loading.
> >
> > Signed-off-by: Marc-André Lureau <[email protected]>
> > ---
> > audio/audio_int.h   |  2 ++
> > audio/alsaaudio.c   | 39 +++++++++++++++++++++++++++++++++++++++
> > audio/dbusaudio.c   | 36 ++++++++++++++++++++++++++++++++++++
> > audio/dsoundaudio.c | 36 ++++++++++++++++++++++++++++++++++++
> > audio/jackaudio.c   | 36 ++++++++++++++++++++++++++++++++++++
> > audio/noaudio.c     | 36 ++++++++++++++++++++++++++++++++++++
> > audio/ossaudio.c    | 36 ++++++++++++++++++++++++++++++++++++
> > audio/paaudio.c     | 36 ++++++++++++++++++++++++++++++++++++
> > audio/pwaudio.c     | 36 ++++++++++++++++++++++++++++++++++++
> > audio/sdlaudio.c    | 36 ++++++++++++++++++++++++++++++++++++
> > audio/sndioaudio.c  | 36 ++++++++++++++++++++++++++++++++++++
> > audio/spiceaudio.c  | 36 ++++++++++++++++++++++++++++++++++++
> > audio/wavaudio.c    | 36 ++++++++++++++++++++++++++++++++++++
> > audio/coreaudio.m   | 36 ++++++++++++++++++++++++++++++++++++
> > 14 files changed, 473 insertions(+)
>
> This patch is entirely QOM boiler plate... Are the empty functions really
> needed? Could this use OBJECT_DECLARE_SIMPLE_TYPE instead to cut this
> down?
>

Right, I did this patch systematically, and to provide placeholders for the
later patches. But I can now simplify it.

thanks


>
> Regards,
> BALATON Zoltan

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