On 30 July 2012 16:18, Blue Swirl <blauwir...@gmail.com> wrote: > I think even this is not fully accurate description of the VGA > insanity, because if the host display happens to use BGR pixel format > instead of RGB, there may be more byte shuffling, but not in all > cases: compare vga_draw_line24() to vga_draw_line32() in > vga_template.h.
It seems conceptually the wrong layer to have these be done by the individual device models (similarly there's a bunch of pixel twiddling done in hw/pl110_template.h). It would be nicer if this was done by some generic layer instead so the device model just said "this is a 32 bit BGR framebuffer"... -- PMM