On 16 May 2013 05:30, Amos Kong <ak...@redhat.com> wrote: > Guest driver sets repeat rate and delay time by KBD_CMD_SET_RATE, > but ps2 backend doesn't process it and no auto-repeat implementation. > This patch adds support of auto-repeat feature.
> diff --git a/hw/input/ps2.c b/hw/input/ps2.c > index 3412079..1cfe055 100644 > --- a/hw/input/ps2.c > +++ b/hw/input/ps2.c > @@ -94,6 +94,9 @@ typedef struct { > int translate; > int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ > int ledstate; > + int repeat_period; /* typematic period, ms */ > + int repeat_delay; /* typematic delay, ms */ > + int repeat_key; /* keycode to repeat */ > } PS2KbdState; > > typedef struct { > @@ -146,6 +149,22 @@ void ps2_queue(void *opaque, int b) > s->update_irq(s->update_arg, 1); > } > > +static QEMUTimer *repeat_timer; > +static bool auto_repeat; These shouldn't be static -- what would happen on a system with two ps2 keyboard models in it? You need to reset your qemu_timer in the ps2 reset handler, as well; otherwise it could go off unexpectedly after a reset. (Though perhaps not if we're simulating a human with their finger held down on the key...) thanks -- PMM