On Thu, Oct 16, 2014 at 6:00 AM, Pranith Kumar <bobby.pr...@gmail.com> wrote:
>>> +        tcg_gen_add_i32(cpu_fence_count, cpu_fence_count, 1);
>>
>> tcg_gen_addi_i32, as you're adding an immediate.
>> Enabling TCG debug would catch such errors.
>> Not sure if that will fix crashing, but it should improve accuracy (:
>
> I had that before the change to tcg_gen_add_i32 and the crashes were
> still there. But yes, this needs to be changed to use addi.

Got backtraces of your crashes?

> How do I enable the TCG debug build?

configure with --enable-debug-tcg swithch.

-- 
Thanks.
-- Max

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