> On 26 Nov 2014, at 20:12, Lluís Vilanova <vilan...@ac.upc.edu> wrote: > > Mark Burton writes: > >> Hi all, >> We are now actively going to pursue TCG Multithreading to improve the >> performance of the TCG for Qemu models that include multiple cores. > >> We have set up a wiki page to track the project >> http://wiki.qemu.org/Features/tcg-multithread > >> At this point, I would like to invite everybody to email us ideas about how >> the >> project should progress, and ideas that might be useful (e.g. people who have >> tried this before, source code that might be helpful, what order we should >> attack things in etc)… > >> So - PLEASE let us know if you have interest in this topic, or information >> that >> might help > > This is great news! I've added a new subsection on the wiki to hold some > problems that should be kept in mind while designing a solution. > > For now, I've added memory consistency and instruction atomicity issues in it.
Thanks ! - Those are the two big issues I think :-))) Cheers Mark. > > > Best, > Lluis > > -- > "And it's much the same thing with knowledge, for whenever you learn > something new, the whole world becomes that much richer." > -- The Princess of Pure Reason, as told by Norton Juster in The Phantom > Tollbooth +44 (0)20 7100 3485 x 210 +33 (0)5 33 52 01 77x 210 +33 (0)603762104 mark.burton