On Mi, 2016-05-04 at 15:15 +0100, Peter Maydell wrote: > Now that we can rely on the display surface being 32 bits, > the whole machinery of blizzard_template.h being included once > per supported depth is unnecessary. > > This series expands out the DEPTH-dependent macros, and then > moves the remaining code into blizzard.c and removes the header file. > > It applies on top of Pooja Dhannawat's patch > "blizzard: Remove support for DEPTH != 32" (which you can > also find in my target-arm.next branch: > https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next)
So you take those two through the arm queue too I guess? Reviewed-by: Gerd Hoffmann <kra...@redhat.com> cheers, Gerd