On Mi, 2016-05-04 at 15:15 +0100, Peter Maydell wrote:
> Now that we can rely on the display surface being 32 bits,
> the whole machinery of blizzard_template.h being included once
> per supported depth is unnecessary.
> 
> This series expands out the DEPTH-dependent macros, and then
> moves the remaining code into blizzard.c and removes the header file.
> 
> It applies on top of Pooja Dhannawat's patch
> "blizzard: Remove support for DEPTH != 32" (which you can
> also find in my target-arm.next branch:
> https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next)

So you take those two through the arm queue too I guess?

Reviewed-by: Gerd Hoffmann <kra...@redhat.com>

cheers,
  Gerd


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