Now that we can rely on the display surface being 32 bits, the whole machinery of blizzard_template.h being included once per supported depth is unnecessary.
This series expands out the DEPTH-dependent macros, and then moves the remaining code into blizzard.c and removes the header file. It applies on top of Pooja Dhannawat's patch "blizzard: Remove support for DEPTH != 32" (which you can also find in my target-arm.next branch: https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next) thanks -- PMM Peter Maydell (2): hw/display/blizzard: Expand out macros hw/display/blizzard: Remove blizzard_template.h hw/display/blizzard.c | 79 ++++++++++++++++++++++++++- hw/display/blizzard_template.h | 118 ----------------------------------------- 2 files changed, 77 insertions(+), 120 deletions(-) delete mode 100644 hw/display/blizzard_template.h -- 1.9.1