Now that we can rely on the display surface being 32 bits,
the whole machinery of blizzard_template.h being included once
per supported depth is unnecessary.

This series expands out the DEPTH-dependent macros, and then
moves the remaining code into blizzard.c and removes the header file.

It applies on top of Pooja Dhannawat's patch
"blizzard: Remove support for DEPTH != 32" (which you can
also find in my target-arm.next branch:
https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next)

thanks
-- PMM

Peter Maydell (2):
  hw/display/blizzard: Expand out macros
  hw/display/blizzard: Remove blizzard_template.h

 hw/display/blizzard.c          |  79 ++++++++++++++++++++++++++-
 hw/display/blizzard_template.h | 118 -----------------------------------------
 2 files changed, 77 insertions(+), 120 deletions(-)
 delete mode 100644 hw/display/blizzard_template.h

-- 
1.9.1


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