On 12 October 2016 at 23:35, Michael Walle <mich...@walle.cc> wrote:
> Don't truncate the multiplication and do a 64 bit one instead because
> because the result is stored in a 64 bit variable.
>
> Spotted by coverity, CID 1167561.
>
> Signed-off-by: Michael Walle <mich...@walle.cc>
> ---
>  hw/display/milkymist-tmu2.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/hw/display/milkymist-tmu2.c b/hw/display/milkymist-tmu2.c
> index 9c00184..5c666f9 100644
> --- a/hw/display/milkymist-tmu2.c
> +++ b/hw/display/milkymist-tmu2.c
> @@ -213,7 +213,7 @@ static void tmu2_start(MilkymistTMU2State *s)
>      /* Read the QEMU source framebuffer into an OpenGL texture */
>      glGenTextures(1, &texture);
>      glBindTexture(GL_TEXTURE_2D, texture);
> -    fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
> +    fb_len = 2ULL * s->regs[R_TEXHRES] * s->regs[R_TEXVRES];
>      fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
>      if (fb == NULL) {
>          glDeleteTextures(1, &texture);
> --
> 2.1.4
>

Reviewed-by: Peter Maydell <peter.mayd...@linaro.org>

thanks
-- PMM

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