Factor out ps2 queue reset to a separate function. No functional change. Signed-off-by: Gerd Hoffmann <kra...@redhat.com> Message-id: 20170606112105.13331-3-kra...@redhat.com --- hw/input/ps2.c | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 37f8cb842e..2416b58cc0 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -551,6 +551,15 @@ static uint8_t translate_table[256] = { 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, }; +static void ps2_reset_queue(PS2State *s) +{ + PS2Queue *q = &s->queue; + + q->rptr = 0; + q->wptr = 0; + q->count = 0; +} + void ps2_queue(PS2State *s, int b) { PS2Queue *q = &s->queue; @@ -1079,12 +1088,8 @@ void ps2_write_mouse(void *opaque, int val) static void ps2_common_reset(PS2State *s) { - PS2Queue *q; s->write_cmd = -1; - q = &s->queue; - q->rptr = 0; - q->wptr = 0; - q->count = 0; + ps2_reset_queue(s); s->update_irq(s->update_arg, 0); } -- 2.9.3