Factor out ps2 queue reset to a separate function.
No functional change.

Signed-off-by: Gerd Hoffmann <kra...@redhat.com>
Message-id: 20170606112105.13331-3-kra...@redhat.com
---
 hw/input/ps2.c | 15 ++++++++++-----
 1 file changed, 10 insertions(+), 5 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 37f8cb842e..2416b58cc0 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -551,6 +551,15 @@ static uint8_t translate_table[256] = {
     0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
 };
 
+static void ps2_reset_queue(PS2State *s)
+{
+    PS2Queue *q = &s->queue;
+
+    q->rptr = 0;
+    q->wptr = 0;
+    q->count = 0;
+}
+
 void ps2_queue(PS2State *s, int b)
 {
     PS2Queue *q = &s->queue;
@@ -1079,12 +1088,8 @@ void ps2_write_mouse(void *opaque, int val)
 
 static void ps2_common_reset(PS2State *s)
 {
-    PS2Queue *q;
     s->write_cmd = -1;
-    q = &s->queue;
-    q->rptr = 0;
-    q->wptr = 0;
-    q->count = 0;
+    ps2_reset_queue(s);
     s->update_irq(s->update_arg, 0);
 }
 
-- 
2.9.3


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