Now that 2d commands are translated to 3d rendering, qemu must stop sending 3d updates (from 2d) to Spice as well.
Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- include/hw/virtio/virtio-gpu.h | 1 - hw/display/virtio-gpu-3d.c | 21 --------------------- hw/display/virtio-gpu.c | 25 ++++++++++++++++++++++--- 3 files changed, 22 insertions(+), 25 deletions(-) diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h index 1cf8ec1aa8..fb74fba4a9 100644 --- a/include/hw/virtio/virtio-gpu.h +++ b/include/hw/virtio/virtio-gpu.h @@ -171,7 +171,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, struct virtio_gpu_ctrl_command *cmd); void virtio_gpu_virgl_fence_poll(VirtIOGPU *g); void virtio_gpu_virgl_reset(VirtIOGPU *g); -void virtio_gpu_gl_block(void *opaque, bool block); int virtio_gpu_virgl_init(VirtIOGPU *g); int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g); #endif diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index 3558f38fe8..6fee0e8582 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, { VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr); - cmd->waiting = g->renderer_blocked; - if (cmd->waiting) { - return; - } - virgl_renderer_force_ctx_0(); switch (cmd->cmd_hdr.type) { case VIRTIO_GPU_CMD_CTX_CREATE: @@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g) } } -void virtio_gpu_gl_block(void *opaque, bool block) -{ - VirtIOGPU *g = opaque; - - if (block) { - g->renderer_blocked++; - } else { - g->renderer_blocked--; - } - assert(g->renderer_blocked >= 0); - - if (g->renderer_blocked == 0) { - virtio_gpu_process_cmdq(g); - } -} - int virtio_gpu_virgl_init(VirtIOGPU *g) { int ret; diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index cd48a928ca..48b3e0ceaa 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -813,12 +813,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g) while (!QTAILQ_EMPTY(&g->cmdq)) { cmd = QTAILQ_FIRST(&g->cmdq); - /* process command */ - VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd, - g, cmd); + cmd->waiting = g->renderer_blocked; if (cmd->waiting) { break; } + + /* process command */ + VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd, + g, cmd); + QTAILQ_REMOVE(&g->cmdq, cmd, next); if (virtio_gpu_stats_enabled(g->conf)) { g->stats.requests++; @@ -954,6 +957,22 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info) return 0; } +static void virtio_gpu_gl_block(void *opaque, bool block) +{ + VirtIOGPU *g = opaque; + + if (block) { + g->renderer_blocked++; + } else { + g->renderer_blocked--; + } + assert(g->renderer_blocked >= 0); + + if (g->renderer_blocked == 0) { + virtio_gpu_process_cmdq(g); + } +} + const GraphicHwOps virtio_gpu_ops = { .invalidate = virtio_gpu_invalidate_display, .gfx_update = virtio_gpu_update_display, -- 2.18.0.rc1