Now that 2d commands are translated to 3d rendering, qemu must stop
sending 3d updates (from 2d) to Spice as well.

Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
---
 include/hw/virtio/virtio-gpu.h |  1 -
 hw/display/virtio-gpu-3d.c     | 21 ---------------------
 hw/display/virtio-gpu.c        | 25 ++++++++++++++++++++++---
 3 files changed, 22 insertions(+), 25 deletions(-)

diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 1cf8ec1aa8..fb74fba4a9 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -171,7 +171,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
                                   struct virtio_gpu_ctrl_command *cmd);
 void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
 void virtio_gpu_virgl_reset(VirtIOGPU *g);
-void virtio_gpu_gl_block(void *opaque, bool block);
 int virtio_gpu_virgl_init(VirtIOGPU *g);
 int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
 #endif
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
index 3558f38fe8..6fee0e8582 100644
--- a/hw/display/virtio-gpu-3d.c
+++ b/hw/display/virtio-gpu-3d.c
@@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
 {
     VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
 
-    cmd->waiting = g->renderer_blocked;
-    if (cmd->waiting) {
-        return;
-    }
-
     virgl_renderer_force_ctx_0();
     switch (cmd->cmd_hdr.type) {
     case VIRTIO_GPU_CMD_CTX_CREATE:
@@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
     }
 }
 
-void virtio_gpu_gl_block(void *opaque, bool block)
-{
-    VirtIOGPU *g = opaque;
-
-    if (block) {
-        g->renderer_blocked++;
-    } else {
-        g->renderer_blocked--;
-    }
-    assert(g->renderer_blocked >= 0);
-
-    if (g->renderer_blocked == 0) {
-        virtio_gpu_process_cmdq(g);
-    }
-}
-
 int virtio_gpu_virgl_init(VirtIOGPU *g)
 {
     int ret;
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index cd48a928ca..48b3e0ceaa 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -813,12 +813,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
     while (!QTAILQ_EMPTY(&g->cmdq)) {
         cmd = QTAILQ_FIRST(&g->cmdq);
 
-        /* process command */
-        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
-              g, cmd);
+        cmd->waiting = g->renderer_blocked;
         if (cmd->waiting) {
             break;
         }
+
+        /* process command */
+        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
+              g, cmd);
+
         QTAILQ_REMOVE(&g->cmdq, cmd, next);
         if (virtio_gpu_stats_enabled(g->conf)) {
             g->stats.requests++;
@@ -954,6 +957,22 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t idx, 
QemuUIInfo *info)
     return 0;
 }
 
+static void virtio_gpu_gl_block(void *opaque, bool block)
+{
+    VirtIOGPU *g = opaque;
+
+    if (block) {
+        g->renderer_blocked++;
+    } else {
+        g->renderer_blocked--;
+    }
+    assert(g->renderer_blocked >= 0);
+
+    if (g->renderer_blocked == 0) {
+        virtio_gpu_process_cmdq(g);
+    }
+}
+
 const GraphicHwOps virtio_gpu_ops = {
     .invalidate = virtio_gpu_invalidate_display,
     .gfx_update = virtio_gpu_update_display,
-- 
2.18.0.rc1


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