Let's check renderer_blocked instead directly.

Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
---
 include/hw/virtio/virtio-gpu.h | 1 -
 hw/display/virtio-gpu.c        | 4 +---
 2 files changed, 1 insertion(+), 4 deletions(-)

diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index fb74fba4a9..5b19b0d9d4 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -86,7 +86,6 @@ struct virtio_gpu_ctrl_command {
     VirtQueue *vq;
     struct virtio_gpu_ctrl_hdr cmd_hdr;
     uint32_t error;
-    bool waiting;
     bool finished;
     QTAILQ_ENTRY(virtio_gpu_ctrl_command) next;
 };
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index 48b3e0ceaa..37055926d3 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -813,8 +813,7 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
     while (!QTAILQ_EMPTY(&g->cmdq)) {
         cmd = QTAILQ_FIRST(&g->cmdq);
 
-        cmd->waiting = g->renderer_blocked;
-        if (cmd->waiting) {
+        if (g->renderer_blocked) {
             break;
         }
 
@@ -863,7 +862,6 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, 
VirtQueue *vq)
         cmd->vq = vq;
         cmd->error = 0;
         cmd->finished = false;
-        cmd->waiting = false;
         QTAILQ_INSERT_TAIL(&g->cmdq, cmd, next);
         cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
     }
-- 
2.18.0.rc1


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