On Jan 29 22:23, Aaron Lindsay wrote: > 1. Is this considered a bug or a "feature"? > 2.a. If a bug, is there a good way to detect this from inside the > tcg/plugin infrastructure and avoid calling the callback for the > faulting execution of the instruction? > 2.b. If a "feature", is there a good way to detect this from my plugin?
I think I've convinced myself the current behavior *is* a "feature", and working as intended since the instruction can be considered architecturally committed, even if it faults (ARM statement). But I am still unsure of the best way to detect whether a load/store instruction has faulted from within the plugin interface, so I welcome thoughts there. -Aaron