Instead of computing tmp1 = shift & 0xff; dest = (tmp1 > 0x1f ? 0 : value) << (tmp1 & 0x1f)
use tmpd = value << (shift & 0x1f); dest = shift & 0xe ? 0 : tmpd; which has a flatter dependency tree. Use tcg_constant_i32 while we're at it. Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- target/arm/translate.c | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/target/arm/translate.c b/target/arm/translate.c index 6b293f8279..57631c9fa1 100644 --- a/target/arm/translate.c +++ b/target/arm/translate.c @@ -552,16 +552,14 @@ static void gen_sbc_CC(TCGv_i32 dest, TCGv_i32 t0, TCGv_i32 t1) #define GEN_SHIFT(name) \ static void gen_##name(TCGv_i32 dest, TCGv_i32 t0, TCGv_i32 t1) \ { \ - TCGv_i32 tmp1, tmp2, tmp3; \ - tmp1 = tcg_temp_new_i32(); \ - tcg_gen_andi_i32(tmp1, t1, 0xff); \ - tmp2 = tcg_const_i32(0); \ - tmp3 = tcg_const_i32(0x1f); \ - tcg_gen_movcond_i32(TCG_COND_GTU, tmp2, tmp1, tmp3, tmp2, t0); \ - tcg_temp_free_i32(tmp3); \ - tcg_gen_andi_i32(tmp1, tmp1, 0x1f); \ - tcg_gen_##name##_i32(dest, tmp2, tmp1); \ - tcg_temp_free_i32(tmp2); \ + TCGv_i32 tmpd = tcg_temp_new_i32(); \ + TCGv_i32 tmp1 = tcg_temp_new_i32(); \ + TCGv_i32 zero = tcg_constant_i32(0); \ + tcg_gen_andi_i32(tmp1, t1, 0x1f); \ + tcg_gen_##name##_i32(tmpd, t0, tmp1); \ + tcg_gen_andi_i32(tmp1, t1, 0xe0); \ + tcg_gen_movcond_i32(TCG_COND_NE, dest, tmp1, zero, zero, tmpd); \ + tcg_temp_free_i32(tmpd); \ tcg_temp_free_i32(tmp1); \ } GEN_SHIFT(shl) -- 2.25.1