On 4/1/23 13:35, Thomas Huth wrote:
The windows jobs (especially the 32-bit job) recently started to
hit the timeout limit. Bump it a little bit to ease the situation
(80 minutes is quite long already - OTOH, these jobs do not have to
wait for a job from the container stage to finish, so this should
still be OK).

Additionally, some update on the container side recently enabled
OpenGL in these jobs - but the corresponding code fails to compile.
Thus disable OpenGL here for the time being until someone figured
out the proper fix in the shader code for this.

Signed-off-by: Thomas Huth <th...@redhat.com>
---
  Now that the timeout and OpenGL problems are gone, the 64-bit is
  working fine for me again. However, I'm still seeing random issues
  with the 32-bit job ... not sure whether it's a problem on the
  QEMU side or whether the builders are currently instable, since
  the issues do not reproduce reliably...

  .gitlab-ci.d/windows.yml | 7 ++++---
  1 file changed, 4 insertions(+), 3 deletions(-)

Reviewed-by: Philippe Mathieu-Daudé <phi...@linaro.org>


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