On 04/01/2023 23.01, Peter Maydell wrote:
On Wed, 4 Jan 2023 at 12:36, Thomas Huth <th...@redhat.com> wrote:
The windows jobs (especially the 32-bit job) recently started to
hit the timeout limit. Bump it a little bit to ease the situation
(80 minutes is quite long already - OTOH, these jobs do not have to
wait for a job from the container stage to finish, so this should
still be OK).
Additionally, some update on the container side recently enabled
OpenGL in these jobs - but the corresponding code fails to compile.
Thus disable OpenGL here for the time being until someone figured
out the proper fix in the shader code for this.
Signed-off-by: Thomas Huth <th...@redhat.com>
---
Now that the timeout and OpenGL problems are gone, the 64-bit is
working fine for me again. However, I'm still seeing random issues
with the 32-bit job ... not sure whether it's a problem on the
QEMU side or whether the builders are currently instable, since
the issues do not reproduce reliably...
.gitlab-ci.d/windows.yml | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
Thanks; applied to master on the assumption it will improve the
CI situation. I found that the msys2-32bit job still timed out
at 1h20, though:
https://gitlab.com/qemu-project/qemu/-/jobs/3555245586
I just gave it a try again, too, and for me, it finished within 65 minutes:
https://gitlab.com/thuth/qemu/-/jobs/3557600268
... let's keep looking for a while, maybe it's ok in most cases now, but if
not, we have to consider something else.
Thomas