On Wed, Dec 14, 2011 at 08:43:17AM -0500, Stefan Berger wrote: > +/* > + * Send a TPM request. > + * Call this with the state_lock held so we can sync with the receive > + * callback. > + */ > +static void tpm_tis_tpm_send(TPMState *s, uint8_t locty) > +{ > + TPMTISState *tis = &s->s.tis; > + > + tpm_tis_show_buffer(&tis->loc[locty].w_buffer, "tpm_tis: To TPM"); > + > + s->command_locty = locty; > + s->cmd_locty = &tis->loc[locty]; > + > + /* w_offset serves as length indicator for length of data; > + it's reset when the response comes back */ > + tis->loc[locty].status = TPM_TIS_STATUS_EXECUTION; > + tis->loc[locty].sts &= ~TPM_TIS_STS_EXPECT; > + > + s->to_tpm_execute = true; > + qemu_cond_signal(&s->to_tpm_cond); > +}
What happens IIUC is that frondend sets to_tpm_execute and signals a condition, and backend clears it and waits on a condition. So how about moving all the signalling and locking out to backend, and have frontend invoke a callback to signal it? The whole threading thing then becomes a work-around for a backend that does not support select, instead of spilling out into frontend? -- MST