From: Marc-André Lureau <marcandre.lur...@redhat.com> Use a simpler implementation for rectangle geometry & intersect, drop the need for (more complex) PIXMAN functions.
Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- include/ui/rect.h | 55 +++++++++++++++++++++++++++++++++++++++++ hw/display/virtio-gpu.c | 30 +++++++++------------- 2 files changed, 66 insertions(+), 19 deletions(-) create mode 100644 include/ui/rect.h diff --git a/include/ui/rect.h b/include/ui/rect.h new file mode 100644 index 0000000000..63edf7a39d --- /dev/null +++ b/include/ui/rect.h @@ -0,0 +1,55 @@ +/* + * SPDX-License-Identifier: GPL-2.0-or-later + */ +#ifndef QEMU_RECT_H +#define QEMU_RECT_H + +#include <stdint.h> +#include <stdbool.h> + +typedef struct QemuRect { + int16_t x; + int16_t y; + uint16_t width; + uint16_t height; +} QemuRect; + +static inline void qemu_rect_init(QemuRect* rect, int16_t x, int16_t y, uint16_t width, uint16_t height) +{ + rect->x = x; + rect->y = x; + rect->width = width; + rect->height = height; +} + +static inline void qemu_rect_translate(QemuRect* rect, int16_t dx, int16_t dy) +{ + rect->x += dx; + rect->y += dy; +} + +static inline bool qemu_rect_intersect(const QemuRect* a, const QemuRect* b, QemuRect *res) +{ + int16_t x1, x2, y1, y2; + + x1 = MAX(a->x, b->x); + y1 = MAX(a->y, b->y); + x2 = MIN(a->x + a->width, b->x + b->width); + y2 = MIN(a->y + a->height, b->y + b->height); + + if (x1 >= x2 || y1 >= y2) { + if (res) { + qemu_rect_init(res, 0, 0, 0, 0); + } + + return false; + } + + if (res) { + qemu_rect_init(res, x1, y1, x2 - x1, y2 - y1); + } + + return true; +} + +#endif diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index bbd5c6561a..e77187a610 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -16,6 +16,7 @@ #include "qemu/iov.h" #include "sysemu/cpus.h" #include "ui/console.h" +#include "ui/rect.h" #include "trace.h" #include "sysemu/dma.h" #include "sysemu/sysemu.h" @@ -507,7 +508,7 @@ static void virtio_gpu_resource_flush(VirtIOGPU *g, struct virtio_gpu_simple_resource *res; struct virtio_gpu_resource_flush rf; struct virtio_gpu_scanout *scanout; - pixman_region16_t flush_region; + QemuRect flush_rect; bool within_bounds = false; bool update_submitted = false; int i; @@ -569,34 +570,25 @@ static void virtio_gpu_resource_flush(VirtIOGPU *g, return; } - pixman_region_init_rect(&flush_region, - rf.r.x, rf.r.y, rf.r.width, rf.r.height); + qemu_rect_init(&flush_rect, rf.r.x, rf.r.y, rf.r.width, rf.r.height); for (i = 0; i < g->parent_obj.conf.max_outputs; i++) { - pixman_region16_t region, finalregion; - pixman_box16_t *extents; + QemuRect rect; if (!(res->scanout_bitmask & (1 << i))) { continue; } scanout = &g->parent_obj.scanout[i]; - pixman_region_init(&finalregion); - pixman_region_init_rect(®ion, scanout->x, scanout->y, - scanout->width, scanout->height); + qemu_rect_init(&rect, scanout->x, scanout->y, + scanout->width, scanout->height); - pixman_region_intersect(&finalregion, &flush_region, ®ion); - pixman_region_translate(&finalregion, -scanout->x, -scanout->y); - extents = pixman_region_extents(&finalregion); /* work out the area we need to update for each console */ - dpy_gfx_update(g->parent_obj.scanout[i].con, - extents->x1, extents->y1, - extents->x2 - extents->x1, - extents->y2 - extents->y1); - - pixman_region_fini(®ion); - pixman_region_fini(&finalregion); + if (qemu_rect_intersect(&flush_rect, &rect, &rect)) { + qemu_rect_translate(&rect, -scanout->x, -scanout->y); + dpy_gfx_update(g->parent_obj.scanout[i].con, + rect.x, rect.y, rect.width, rect.height); + } } - pixman_region_fini(&flush_region); } static void virtio_unref_resource(pixman_image_t *image, void *data) -- 2.41.0