On 15 November 2015 at 01:55, Sandro Santilli <s...@keybit.net> wrote: > On Sat, Nov 14, 2015 at 08:14:39PM +1100, Nyall Dawson wrote: >> On 13 November 2015 at 02:48, Sandro Santilli <s...@keybit.net> wrote: > >> > To be honest, I like the idea of rendering tests. I know they are >> > fragile in their current incarnation, but being a graphical >> > application having tests actually check what the user would see >> > is a good way to catch many issues. >> >> I personally think we've reached a good level of stability with the >> rendering tests. They now perform consistently across all platforms >> (passing when they should and failing when they shouldn't). So I'm >> keen to hear any thoughts on why you think these are still fragile? > > CDash shows many failures here (check 2.8.3-* builds): > http://dash.orfeo-toolbox.org/index.php?project=QGIS > > All of them are rendering-based tests. > > I'm sure the recent introduction of masks helps with that, but > it is evidently not easy enough to use.
Ah. There's an easy answer for that - all the rendering test related improvements landed in QGIS 2.10, and have not been backported to 2.8. I started to do this at one stage, but in the end it's a considerable amount of work which I couldn't find time to complete. Nyall _______________________________________________ Qgis-developer mailing list Qgis-developer@lists.osgeo.org List info: http://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: http://lists.osgeo.org/mailman/listinfo/qgis-developer