Norman Dunbar writes:

> I've had problems with both -
>
> never understood QPTR at all, docs were cr4p to say the least. Still got
it
> somewhere - unused and as far as I can see, unusable. Even some of the
demos
> (sprite editor) just give a no-entry pointer and hang. Not very helpful.

Once you arrive at an understanding of how it all works (by other means!)
the documentations is great for confirming this ;)

> As for DifficultPTR, well, Dilwyn knows the fun I had with that way back.
> When I eventually figured some of it out, I wrote it up in Quanta - and
> still use those notes today (!!!) when I try to do things.

It has a very difficult job to do. In the beginning I thought EasyPTR must
be riddled with bugs. Now I know it was mainly my brain that was..

> Then there was the C68 interface - again, too 'strange' for me to figure
> out.

Yes, C is strange enough as it is.

> Maybe I'm too thik to be a programmer :o)

I think youve hit apon the only conceivable solution; I mean, if I can do
it and you cant, you must be as thik as two short planks ;)

Per




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