Norman Dunbar writes: > I've had problems with both - > > never understood QPTR at all, docs were cr4p to say the least. Still got it > somewhere - unused and as far as I can see, unusable. Even some of the demos > (sprite editor) just give a no-entry pointer and hang. Not very helpful.
Once you arrive at an understanding of how it all works (by other means!) the documentations is great for confirming this ;) > As for DifficultPTR, well, Dilwyn knows the fun I had with that way back. > When I eventually figured some of it out, I wrote it up in Quanta - and > still use those notes today (!!!) when I try to do things. It has a very difficult job to do. In the beginning I thought EasyPTR must be riddled with bugs. Now I know it was mainly my brain that was.. > Then there was the C68 interface - again, too 'strange' for me to figure > out. Yes, C is strange enough as it is. > Maybe I'm too thik to be a programmer :o) I think youve hit apon the only conceivable solution; I mean, if I can do it and you cant, you must be as thik as two short planks ;) Per