On 14 Nov 2002, at 2:50, Phoebus Dokos wrote:

>
> There is a distinctive problem there provided you've used just what I call bit 
> "cropping"... ie removing by "brute-force" the highest order bits from each colour...

err no, the lowest oder bits of course...

Anyway, the problem you describe is, IMHO, irrelevant here, since 
you are designinbg a wiondow, and can thus choose any colour 
scheme you like.
It's not a question of displaying a bitmap in this respect...


> >I'm trying to finish an article for QL Today for that....
> >
> We're all waiting :-)
> 
You mean, you are all programming with QPTR...?


>
> With the major updates that happened to the PE, using a different Window Manager 
> should become redundant I would think.... It would be a good idea on restructuring 
> it a bit (without losing compatibility) to accept "add-ons"... Since the PE in 
>general 
> provides a good enough (and known enough most important) framework a new gui 
> (for which I strive for so long) will be a lot easier to construct. AFAIK, attaching 
> bitmaps (ie skins) and high-colour (or should I say multi-colour) icons (sprites) is 
> already possible so by polishing it up a bit every one could build his own window 
> manager in a sense...

Actually, it is pretty easy to do so, within some limits. I have here 
a small progs I use for keeping my dvd colection. This displays the 
dvds (I scanned the sleeves) and uses, for example, a green 
triangle as a button (that lights up when the pointer is over it).

this was done entirely in Basic - only, it uses RPTR instead of 
RD_PTR(T) and thus is responsible itself for handling things like 
pointer in/out of the window/loose item etc...

I was able to display higher colours even before Marcel changed 
WMAN (it also works on the Q60, for example) since it doesn't use 
WMAN, just the Pointer interface...

Wolfgang
-----------------
www.wlenerz.com

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