On 14 Nov 2002, at 2:50, Phoebus Dokos wrote: > > There is a distinctive problem there provided you've used just what I call bit > "cropping"... ie removing by "brute-force" the highest order bits from each colour...
err no, the lowest oder bits of course... Anyway, the problem you describe is, IMHO, irrelevant here, since you are designinbg a wiondow, and can thus choose any colour scheme you like. It's not a question of displaying a bitmap in this respect... > >I'm trying to finish an article for QL Today for that.... > > > We're all waiting :-) > You mean, you are all programming with QPTR...? > > With the major updates that happened to the PE, using a different Window Manager > should become redundant I would think.... It would be a good idea on restructuring > it a bit (without losing compatibility) to accept "add-ons"... Since the PE in >general > provides a good enough (and known enough most important) framework a new gui > (for which I strive for so long) will be a lot easier to construct. AFAIK, attaching > bitmaps (ie skins) and high-colour (or should I say multi-colour) icons (sprites) is > already possible so by polishing it up a bit every one could build his own window > manager in a sense... Actually, it is pretty easy to do so, within some limits. I have here a small progs I use for keeping my dvd colection. This displays the dvds (I scanned the sleeves) and uses, for example, a green triangle as a button (that lights up when the pointer is over it). this was done entirely in Basic - only, it uses RPTR instead of RD_PTR(T) and thus is responsible itself for handling things like pointer in/out of the window/loose item etc... I was able to display higher colours even before Marcel changed WMAN (it also works on the Q60, for example) since it doesn't use WMAN, just the Pointer interface... Wolfgang ----------------- www.wlenerz.com