Hi All

My app is some kind of special flickr viewer and is nearly fully done in QML. I 
want to let user to be able to save some Images to the device. Right now I am 
passing the Image's URL to the C++ side and download the image using 
QNetworkManager.

That, however, means that in almost all cases C++ side is going to download the 
very same file already downloaded on QML side (by setting Image.source 
property).

Is there a way to avoid double download and pass the Image's data to C++ side 
to further saving as JPG or PNG (JPG is the original format if it matters).

Best regards,
Artem.
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