On Mon, Oct 3, 2011 at 6:13 PM, Artem Marchenko <[email protected]> wrote: > Hi All > > My app is some kind of special flickr viewer and is nearly fully done in QML. > I want to let user to be able to save some Images to the device. Right now I > am passing the Image's URL to the C++ side and download the image using > QNetworkManager. > > That, however, means that in almost all cases C++ side is going to download > the very same file already downloaded on QML side (by setting Image.source > property). > > Is there a way to avoid double download and pass the Image's data to C++ side > to further saving as JPG or PNG (JPG is the original format if it matters).
The first thing that comes to my mind is derive your own QNetworkAccessManager which contains some logic to save the replies of the "interesting" requests to some temporary storage on the disk and when the user wants to save an image the temporary storage can then be searched and the wanted image moved to a permanent place. The temporary storage can then be purged occasionally so that the amount of useless files doesn't accumulate. To know which responses to save you could tag the url with some pre/suffix on the QML side and then strip it out before passing it to the normal implementation of QNAM. You could also implement your own QAbstractNetworkCache to contain the storage logic. Juha _______________________________________________ Qt-qml mailing list [email protected] http://lists.qt.nokia.com/mailman/listinfo/qt-qml
