2 > Creating trails that fade. Is this possible? I thought it may be if
I used the Replicate in Time patch, but can't seem to get it working.
Imagine a sprite moving around, I'd like to be able to set a length and
have a tail emit to that length.
Check out an example using the Queue patch in /Developer/Examples/Quartz
Composer/Compositions/Conceptual/Queue - Mouse Trails.qtz
Woah, completely forgot about that one :) This is totally the way to go.
Don't bother with JS for this guy.
Thanks Troy :)
--
[ christopher wright ]
[EMAIL PROTECTED]
http://softpixel.com/~cwright/
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