Fingers crossed this will make it to the list this time. This is my fourth attempt to post this message, as my mailserver timed out trying to contact the list server after several hours on each of my previous attempts.
Does anyone know if it would be possible to modify the GLHeightfield plugin so that it produces a mesh that can be used inside a GLSL patch in Quartz Composer, or can be textured with an image, or lit effectively using the Lighting patch? At the moment, it seems that the mesh produced by the plugin does not play well with other QC patches (unless I'm missing something basic here). At the moment I'm not too bothered with lighting the mesh, but I'd very much like to be able to texture it with an image. I know it's just an example plugin, but it's tantalisingly close to what I I's like it to be able to do- just not quite there. Anyone any thought? Cheers, alx http://www.toneburst.net http://machinesdontcare.wordpress.com ___________________________________________________________ Want ideas for reducing your carbon footprint? Visit Yahoo! For Good http://uk.promotions.yahoo.com/forgood/environment.html _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]

