Yup, expect it does not work with video ;)
Try it, its an issue with the various image types within QC, CGImage,
CGImageRef, etc etc. Images are somehow treated differently than
video, you can see this with the hidden Image Debuging patch.
On Dec 2, 2007, at 1:41 PM, Amos Latteier wrote:
Adrian's example doesn't work on my macbook pro (w/ ati x1600 card),
but here's a very simple example that does work for me.
I too know very little about GLSL, but it's fun to experiment.
-Amos
<heightmap test.qtz>
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