> with a bit help from Christopher Wright I was able to build a 3D model
> renderer patch.

Very cool! I've been wanting something like this for a while.

Is it possible to texture the models? I tried using glsl shader patch,
but so far I am unable to get it to texture the model. This is
probably due to my limited understanding of glsl. Should this be
possible?

Thanks!

-Amos
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