hello fellow listers,
I still can't wrap my head around iterator patch nuances, so would you please consider this small composition?

Attachment: vbarmask00.qtz
Description: application/quartzcomposer



it's intended as a horizontal-flowing-rectangles-masking layer for VDMX
as you might see, right now these bars have some certain randomness in their flow, the question is, how do I randomize the speed of an individual bar? I guess I'm missing something obvious here, but still...

oh, and it's my first composition with this much of positioning math, so if you have any suggestions on how to simplify this one, I'd really appreciate it!

thanks,
a.
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