There's been a fair bit of publicity for this over the last week or
two. I saw a quick bit about it on prime time TV a week or so back (on
"the one show"), which showed some of the interactive stuff like the
map. There's also a bit about it on the bbc news site today:

http://news.bbc.co.uk/1/hi/entertainment/7929653.stm

Looks very cool, good work there Adrian :D

Chris


On 19/02/2009, Adrian Ward <[email protected]> wrote:
>
>  On 19 Feb 2009, at 19:20, Bruno Emond <[email protected]> wrote:
>
>
> > Adrian,
> > It does look extremely good!
> > Thank you for sharing your success.
> >
> > I am just wondering what were your key arguments for QC against an Adobe
> solution, beside the computing power of Mac Pros of course
> >
> >
>
>  Having spent more than ten years professionally using products like
> Director and Flash I think mostly I was glad to be free of the silly
> quirkiness and performance issues associated with Lingo, ActionScript and
> the general architectural nature of Adobe apps. We do still use these and
> other dev environments but they're definately not our favourite! Why the
> heck are moveclips so quriky? Adobe seriously doesn't seem to give a hoot
> about developer intuition. Can anyone say "puppetsprite"? Yeugh.
>
>  GPU acceleration is a factor but to be honest the fact that QC is easily
> used by non-programmers is the biggest draw. We trained our junior designer
> (a recent graduate) in QC very quickly and even the Photoshop monkeys know
> how to update QTZ files without asking for help! Because of these, we
> managed to present a near fully functional prototype at our creative pitch
> and we knew the client couldn't refuse us.
>
>  So I owe a lot of gratitude to pol, all the QC team at Apple, and everyone
> on this list who has helped us over the past year. A big thank you!
>
>  Best,
>
>
>  Ade.
>
>
>
>
> >
> >
> > On 18-Feb-09, at 18:04 , Adrian Ward wrote:
> >
> >
> > > I'm very excited because normally this is the sort of job that would
> have been done using Director or Flash on Windows PCs, but for BME we
> convinced the client to let us use Mac Pros, and now 18 months worth of work
> is finally coming to close. Woohoo! It's so refreshing to see rack rooms
> where Macs outnumber PCs.
> > >
> >
>
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