Perhaps something like mirroring some % of each outer edger of the
shape, applying blur, then cropping back to orig dimension would get
the solution you’re after.
I thought a Fourfold Reflected Tile would help here, but couldn’t
achieve the desired result.

Keith.


On Wed, Sep 16, 2009 at 10:03 AM, vade <[email protected]> wrote:
> I should note that you do still get some black edges even with the crop
> patch, which end up being more vignette like, but still very apparent, this
> is because edge pixels outside the boundary of the image are calculate
> before the crop and taken into consideration for values within the boundary
> depending on the width of the blur. This may be technically correct for
> usages where your input image is placed within a larger canvas (think
> photoshop, you want your edges to blur out to be transparent), but can be
> odd/unexpected in video when you want your blur to blur the whole frame and
> nothing but the frame. Anyway :)
> On Sep 15, 2009, at 6:57 PM, George Toledo wrote:
>
> A common practice would be to chain an Image Crop patch after a blur, or any
> of the CI patches that change the image bounds. Then, one would take an
> Image Dimensions patch, connect it's input to the image source, and then
> take the pixel w/h out, and connect it to the Image Crop patch, thereby
> eliminating the edges. If you do that, you can eliminate it with standard
> patches. You can pull up the Image Filter example composition at the QC
> startup that shows a CI Zoom Blur setup in this way, along with some mouse
> interaction macro to adjust for how large the viewer is.
> -George Toledo
>
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